Design and Technology

At LDSM, we encourage pupils to use imagination and creativity to design and make products for a range of purposes.   Pupils acquire and apply a broad range of skills, such as mathematics or science.  Children are encouraged to take risks and to evaluate their designs, carefully considering the function of the product.


Emphasis is placed on the development of:

  • Building and applying a broad range of knowledge, understanding and skills to design and make high quality products;
  • Developing the creative, technical and practical skills needed to perform everyday tasks confidently;
  • Broadening the ability to be successful in an increasingly technological world;
  • Evaluating critically and testing their ideas and products, as well as those of others;
  • Understanding and applying the principles of nutrition, and learning how to cook;
  • Becoming resourceful, innovative, enterprising and capable citizens.


Pupils learn to solve real life problems in a variety in contexts. Through the evaluation of past and present designs, the children will develop a critical understanding of its impact on daily life and the wider world.

Design and Technology Curriculum Overview





Year 3

Drawing: Tone/shading with pencil, pastels and charcoal

Key event /individual associated with a product

3D: Clay (simple coil)

A produce that has a mechanical system

Paint: colour mixing (warm and cool)

Cooking – seasonal cold

Year 4

Proportion (including portraiture)

Colour – mixing tones, adding black


Cooking - hot


Digital Art



Year 5

Toning/shading including portraiture

Sewing and Weaving

Water colour

A product that is computer programmed/ controlled


Clay –coil, ornate

Cooking – hot, oven

Year 6

Wire sculpture

Tunnel books

Cooking (including using yeast)

Colour mixing – mood and atmosphere

Perspective (Focal point/horizon)

A product with an electrical system